Iron cross progression in craps
Many rollers at the craps table will employ one of the craps strategies that they believe will give them an edge. Come see if the Iron Cross method mathematically lives up . The Iron Cross betting strategy is one of the most famous craps betting systems. Its more profitable version called Unbeatable Iron Cross is also popular among gamblers. Apr 24, · Had a great Monday netting $4k plus. Before my luck changed, I was watching a guy use an Iron Cross progressively. He started out $5 field, $12 on 6 & 8.
Iron Cross Craps Betting Strategy (Craps)
Toll-Free Set Dice 1 Here you are betting slightly less money and getting many more wins than before. If you get bored making pass line bets and strengthen them making odds bets , combine this tactics with the Unbeatable Iron Cross betting system. When it comes to craps, there are 36 ways that the dice can end up on the table. The Field and Place Bets are made after the come-out roll has already been made and the point is established. The so-called Unbeatable Iron Cross is a variation of the betting system that has been found attractive by a lot of players all over the world mostly thanks to its name.
Hot Craps Strategies: Is The Iron Cross Method Of Betting A Good One?
Last time I wrote about two betting progressions that very simple to use but still very powerful. This time I will go into more detail on these progressions. The two progressions mentioned last time are the press-and-pull or the pull-and-press variant and the up-a-unit. The press-and-pull progression alternates between press ing the place bet when the number hits and pull ing the profits when it hits.
The up-a-unit progression adds one unit to the place number each time it hits. In any of these progressions, each number that you place works independently of other numbers. You only take the next step of the progression on the number that hits.
The strategies are arranged from least aggressive to most aggressive. The columns upon which to focus are the "Total" columns. Notice that for the first few hits the less aggressive strategies outperform the more aggressive strategies. As you rack up more hits, however, the more aggressive your strategy, the better you do.
It still takes eleven hits for the pull-and-press strategy to outperform up-a-unit and it still takes eight hits for press-and-pull to outperform up-a-unit.
Her fantasy was interrupted by a man tapping her on her shoulder. - А вот это моя девочка) Умница) - Я не знаю, Антон, у меня двойственные чувства. Непонятно только одно, зачем девушки выставляют напоказ все свои прелести. "Come here, Jake", asked Benny. ) 48.
Over the years there has been a lot of talk about a betting system called the Iron Cross. The attraction to this betting system is straight-forward you will get paid whenever any number rolls, except for the seven. Imagine, when the 4 hits, you get paid - when the 5 hits - you get paid, when the 6, 8, 9, or 10 hits you get paid.
Even when craps numbers hit you get paid. You make money on the 2, 3, 11, and If you do the math, you know there are only?
The Iron Cross bet consists of place bets on the 5, 6, and 8 and a field bet. The field bet wins if you throw a 2, 3, 4, 9, 10, 11 or When the field bet loses, one of the place bets wins giving the player a small profit except of course if a 7 appears. When that happens the player loses all the bets. I can recall many times when I had a pass line bet with odds and placed the 6 and 8 and threw number after number without collecting anything. The Iron Cross bet will definitely eliminate that situation.
The only time you will not win money is when you throw the 7. The question, then, is how good or bad a bet is the Iron Cross. Is winning better than 83 percent of your bets a good deal? Lets assume we are playing a random game. Conventional wisdom states that hedge bets cause you to lose more money. You have more money at risk with higher house edges so you will lose more money period. Here you are betting slightly less money and getting many more wins than before.
What is the house edge there will be a house edge, not a player edge and what can you expect to lose per dollar bet? So lets calculate the exact edge. I want to acknowledge Dan Pronovost, the creator of the Smart Craps software, for his assistance in the following calculations. If you are only interested in the answer and not the mathematical proof, you can skip ahead to " The Result". Sum of all profit or loss Sum of all bets made. Next, we need to come up with a way to apply this to the Iron Cross betting scheme.
From the beginning of time, dice have been used for games of chance. Cubic dice similar to modern dice date back to before BC. The Greeks and Romans used dice made of stone or ivory with spots on the side inlayed with dark ink or bits of lead. Two k W resistor brown, black, yellow. Five W resistors orange, orange, brown. Four 1 k W pull-up resistors brown, black, red [optional].
Consider the case of a single die. On each of its six sides, one of the following patterns appears, representing the numbers one through six. These patterns are traditional. By turning on the appropriate lights, you can create any one of the six patterns on the face of a die. On closer inspection, there are only four unique patterns from which the pattern for any face can be formed. Call these base patterns A, B, C, and D:. The three remaining states all use two lights occupying one of the two diagonal positions or the horizontal position.
If you write down a truth table for the presence or absence of these base patterns as a function of the die face number, the meaning of the base states becomes clearer. The base pattern A is used by all of the odd numbers 1, 3, and 5. Pattern B is found in all numbers except 1. Base pattern C is found in the numbers 4, 5, and 6. Pattern D is used only when representing the number 6. In the Figure Launch Multisim and open the program Display1. It has seven virtual LEDs and four current limiting resistors together with four switches.
Run this program and operate the switches in the combinations shown Table Note that the LEDs are active low, that is, setting the lines A..
A modulo 6 counter is any counter with six unique states that repeat the sequence every six counts. It could be a binary counter with decimal equivalents of 1, 2, 3, 4, 5, 6, It could be a pseudorandom number generator that randomly generates a six-number sequence like 5, 1, 6, 4, 3, 2, It uses three D-type flip-flop elements configured as a shift register.